Gryphon Hall - Episode 2 - Trying Not to Die
We are ready to start building the base… except that I have no way to feed or protect myself. Therefore, we will take some time and effort to build a rudimentary support system so that I can then continue building without worrying about starving to death or getting ganked by a lone silverfish.
The focus of this episode is getting in out of the rain, developing some source(s) of food and arming myself… and doing all of that with an eye toward my space and organizational needs in future efforts.
For reference, the seed I am using in this series is: -4341003907634011640
Below is the list of mods that I have enabled for this world. All of them are available on Forge: https://www.curseforge.com/minecraft/mc-mods. That’s where I got them. I will be running this world with my preferred resource pack as well: Lithos HD/32 (also available on Forge).
- Additional Lanterns
- Additional Lights
- Appleskin
- Aquaculture 2
- Architectury API
- Areas
- Basic End Ores
- Basic Nether Ores
- Biomes O’ Plenty
- Blueprint
- Bookshelf
- BSL Shaders
- Builders Crafts & Additions
- Cloth Config API
- COFH Core
- Collective
- Collector’s Reap
- Compat O’ Plenty
- Configured
- Create
- Create Central Kitchen
- Create Crafts and Additions
- Create Enchantment Industry
- Cycle Paintings
- Delightful
- Domum Ornamentum
- Easy Anvils
- Easy Experience
- Easy Magic
- Enchantment Descriptions
- Ensorcellation
- Entity Texture Features
- Every Compat: Wood Good
- Explorer’s Compass
- Fantasy’s Furniture
- Farmer’s Delight
- Fast Leaf Decay
- FerriteCore
- Festive Delight
- Flower Seeds 2
- GeckoLib
- Grass Seeds
- Guard Villagers
- Jade
- Jade Addons
- JourneyMap
- JourneyMap Integration
- Just Enough Items
- Light Overlay
- Macaw’s Doors
- Macaw’s Fences – Biomes O’ Plenty
- Macaw’s Fences and Walls
- Macaw’s Lights and Lamps
- Macaw’s Paintings
- Macaw’s Paths and Pavings
- Macaw’s Roofs
- Macaw’s Roofs – Biomes O’ Plenty
- Macaw’s Trap Doors
- Macaw’s Windows
- Mineral Chance
- Moonlight Lib
- Moving Elevators
- Name Tag Tweaks
- Naturalist
- Nature’s Compass
- Nether’s Delight
- Oculus
- Paintings++
- Patchouli
- Polymorph
- Puzzles Lib
- Repurposed Structures
- Roamers
- Rubidium
- Simply Backpacks
- Stack Refill
- Storage Drawers
- Supermartin642’s Config Lib
- Supermartin642’s Core Lib
- Supplementaries
- Terrablender
- Terralith
- Towns and Towers
- Traveler’s Titles
- Vertical Slabs Compat
- Viescraft Machines
- Villager Brute
- Wooden Shears
- Yung’s API
- Yung’s Better Desert Temples
- Yung’s Better Dungeons
- Yung’s Better Mineshafts
- Yung’s Better Nether Fortresses
- Yung’s Better Ocean Monuments
- Yung’s Better Strongholds
- Yung’s Better Witch Huts
- Yung’s Extras
CHAPTERS
0:00 Intro
0:55 Picking a Seed
3:30 The Plan
6:50 Episode Goals
7:23 Starting Out
10:30 Village Unification Plan
12:23 Railway Thoughts
- Significance of the number 42
- Information on actual Manor Houses
- Information on Sandbox Games
- Information on Santorini
- Information on Bouzoukis
Ever since I watched The Sting as a child, I have loved Ragtime music. However, I am not a musician, composer, or even a particularly knowledgeable fan of music. I enjoy what I enjoy and that includes many different genres of music. However, Ragtime is the soundtrack for the era I am simulating and this may the first time that modern listeners may be exposed to it. So I am including a general Ragtime link.
Additional music was obtained from RagsRag.com, a site run by Ragnar Hellspong of Krusenberg, Sweden. He has spent considerable time collecting Ragtime resources and has graciously made them freely available on his site. Please take a look.