Gryphon Hall - Episode 10 - This Old House... er... Dungeon

A couple of episodes back, I found that I had introduced a bit of lag into the workshop area, but it seemed like I could live with that at the time. Then I came to realize that I could not live with it. So, in this episode, I go back to troubleshoot the problem, devise possible solutions, and then experiment with them until I eventually find something that works.

Below is the list of mods that I have enabled for this world. All of them are available on Forge. That’s where I got them. I will be running this world with my preferred resource pack as well: Lithos HD/32 (also available on Forge). I have also begun to create my own personal resource pack that fills in the gaps from Lithos. This new resource pack is not publicly available.

Program

CHAPTERS

0:00 Intro

0:41 The Problem

2:13 First Attempted Solution

2:42 Second Attempted Solution

3:12 Third Attempted Solution

4:06 Mod Changes

4:59 Available Choices

5:16 The Plan

5:49 Upgraded Water Wheels

6:30 Noises in the Deep Dark

8:14 The Plan Failed

8:34 Prototyping in Creative

9:58 Exploring Local Power

11:32 Rethinking Centralized Power

13:09 Unveiling the First Station

14:00 Wrap Up

Music

Ever since I watched The Sting as a child, I have loved Ragtime music. However, I am not a musician, composer, or even a particularly knowledgeable fan of music. I enjoy what I enjoy and that includes many different genres of music. However, Ragtime is the soundtrack for the era I am simulating and this may the first time that modern listeners may be exposed to it. So I am including a general Ragtime link.

 

Additional music was obtained from RagsRag.com, a site run by Ragnar Hellspong of Krusenberg, Sweden. He has spent considerable time collecting Ragtime resources and has graciously made them freely available on his site. Please take a look.